I just had a random thought: a common pattern in Rust is to things such as:

let vec_a: Vec<String> = /* ... */;
let vec_b: Vec<String> = vec_a.into_iter().filter(some_filter).collect();

Usually, we need to be aware of the fact that Iterator::collect() allocates for the container we are collecting into. But in the snippet above, we’ve consumed a container of the same type. And since Rust has full ownership of the vector, in theory the memory allocated by vec_a could be reused to store the collected results of vec_b, meaning everything could be done in-place and no additional allocation is necessary.

It’s a highly specific optimization though, so I wonder if such a thing has been implemented in the Rust compiler. Anybody who has an idea about this?

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    8 months ago

    It also seems harsh to say iterators aren’t a zero-cost abstraction if they miss an optimisation that falls outside what the API promises. It’s natural to expect collect to allocate, no?

    You’re right, I wouldn’t say iterators aren’t a zero-cost abstraction. But most abstractions are also leaky – it’s just the extent in which the leakiness is exposed that makes them more or less effective. As such, saying to just use retain_mut instead of the iterator approach highlights the shortcoming of the abstraction. But if the same results could be achieved while still using the same iterator, that would make that abstraction more useful and consistent. And that’s great, because that means we need to worry less when using iterators :)