• hesusingthespiritbomb@lemmy.world
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    1 year ago

    Starfield claims that “there are over 1000 planets to explore”. If Gas Giants are included in that count despite being window dressing, then people have a right to be mad .

    In general the attitude towards people complaining about video games is super toxic. Publishers will often release games that are either hopelessly buggy, lacking several key features that were promised, or monetized to an extent that the game is essentially unplayable without spending a significant amount of money.

    Yet for some reason people love to shit on gamers for getting mad over this blatantly anti consumer behavior.

    • Julian@lemm.ee
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      1 year ago

      I feel like there are more important things though. Like sure, maybe the marketing number is exaggerated, but are any of the planets even interesting? Is the game fun? Is it polished? Did the development involve abuse and overwork? Like seriously, who gives a shit if there are 100 planets or 1000, you’re never going to explore all of them anyway.

      • BruceTwarzen@kbin.social
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        1 year ago

        There was that shift in gaming when assasins creed came out. Maps had to be big and bigger. The bigger the better. I was one of the poeople always on the lookout for bigfer maps. But honestly, most of them are just shit and boring, so what’s the point? The whole trend simmered down a lot, but now Bethesda is trying to cash in on it again and it kinda seems to work. There is absolutely no way it’s interesting to “discover” these planets. As far as i understand it you can only fly to a POI and then walk around there. And then cutscene fly your way to the next point. Seems boring as hell and a colossal waste of money. They could’ve made 5 great planets to explore, do people know how big a planet is?

      • CitizenKong@lemmy.world
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        1 year ago

        They made it pretty clear from the beginning that most of those planets will be barren, with procedurally generated stuff like minerals to mine.

    • nogrub@lemmy.world
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      1 year ago

      to be honest i’d rather have fewer planets with more to do than a 1000 planets with less details and less to do but thats only my oppinion and we’ll see how the game is when it comes out. i for my part have 0 hype for it because then i can enjoy it and not be disappointed

      • CoderKat@lemm.ee
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        1 year ago

        Yeah. I far preferred the carefully designed planets of Mass Effect (at least those that weren’t boring Mako planets of ME1) over the more limited procedurally generated planets of No Man’s Sky (which lacked support for stuff like cities).

      • batmaniam@lemmy.world
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        1 year ago

        Because I’m also trying to stay off the hype train, do you happen to know how going planet to planet works? I really wasn’t a huge fan of how it worked in Outer Worlds. One thing I like about the morrowind/fallout/skyrim sandboxes is being able to just pick a direction and stumble about. No Man’s sky is a whole conversation (about a bad game, that heroically became an OK if flawed game) but I really liked how you got in your ship and just… left.

        • nogrub@lemmy.world
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          1 year ago

          i have only seen one trailer for starfield so i don’t know anything about the game. i’m gonna watch how the launch plays out and decide if i wanna get it at launch or wait until modders fixed the game. i want to be surprised when i first play it :)

    • EvilHankVenture@lemmy.world
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      1 year ago

      Those pictures are quite clearly taken from moons around those gas giants. I’d say that counts as more than window dressing.

    • Orphie Baby@lemmy.world
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      1 year ago

      There will always be a lot of instinctive retaliation from people who criticize even the slightest aspect of something they love. Some people just can’t think in nuance, I guess.