Obra Dinn, you’re just investigating a memory and doing detective work. You might notice a slip of paper, or broken glass, that helps you with the next step.
Tunic is more about unlocking pages, that you can then remembering that “ah to open up a red door, you have to do a little dance”.
Both games, you can absolutely play them in a linear path without repeating the level over and over (like your example of Mario 64).
Obra Dinn and Tunic are not like that.
Obra Dinn, you’re just investigating a memory and doing detective work. You might notice a slip of paper, or broken glass, that helps you with the next step.
Tunic is more about unlocking pages, that you can then remembering that “ah to open up a red door, you have to do a little dance”.
Both games, you can absolutely play them in a linear path without repeating the level over and over (like your example of Mario 64).
So I’d say give them a chance. :-)
Chants of Senaar too. I feel like the only game in the image that has you doing that stuff a bunch is Outer Wilds