Tell us what game you are currently, or recently played, greater than 6+ months old.
If the game happens to be on sale, a link would be a plus.
Yakuza 0. Sorry, emotional and compelling main story, you’re gonna have to wait. I need to make Majima’s hostess club the top in Sotenbori.
Just finished Doom 2016 the other day. What an absolute fucking blast. I have not had that much pure stupid unadulterated fun in a video game in a long time. If Doom Eternal didn’t exist, I would not hesitate to replay Doom 2016 on a harder difficulty just to keep jamming to the soundtrack if nothing else. RIP & TEAR
I agree! That game is just pure fun!
I’m not sure why I didn’t feel quite the same about Eternal.
I still haven’t figured out what it is about Eternal that didn’t grab me as much as 2016.
Too much thinking for my liking. You need to juggle all the different weapons that are most effective on so and so otherwise you’re fucked. Also a lot more storytelling, which was… fine? But, rereading my negative vote on Steam, was told using the worst possible UX/UI.
I recall feeling like they had this perfect game, but then somehow, someone decided to hand it over to Bethesda for a last pass because, no, it’s too simple.Eternal’s difficulty comes from how many guys it throws at you. Sometimes I just felt like I just made it through a tough battle only for a second or third wave of enemies to show up. It’s like Doom turned up to 11, but 10 was already plenty for me.
7 is enough for me lol. I enjoyed it, but I couldn’t do it anymore after about 5 hours
It’s not actually a game, but I spent the weekend migrating a bunch of my Minecraft servers to Docker from standalone boxes. Went surprisingly well.
Now I just need to switch from Infrared to BungeeCord+Geyser.
Containerization really is cool. The problem is that once you start you will get increasingly angry about all the game servers that just will not run that way, like Conan Exiles and Astroneer.
I’m on vacation and my shitty Chromebook made me rediscover how atmospheric Diablo 1 was. I’m using DevilutionX source port, pretty good IMO.
I remember playing Diablo back in the 90s at my friends PC. I chose warrior as I always do in RPGs. The game was fun, atmospheric as f*ck, but then I hit those lava maze levels with shooters everywhere. It was terrible, because rhey kept shooting and running with no chance to get to them and kill 'em. So I ditched the game for good. I’ll always remember it as the most atmospheric and dark game of that era and still have great memories of it.
I’ve been playing Minecraft for the first time.
Yup.
Idk why I hadn’t, probably just the timing with my life when it came out I guess.
I’m a big fan of legos so that’s not too far.
I’m playing it vaguely like Deep Rock Galactic, although even a diamond sword pales compared to a minigun or flamer.Ohhhh, you are going to have a lot of great time. My favourite thing is building something in Survival mode. Anything looks better after you’ve put so much effort into creating it
If you are playing the Java edition of Minecraft there may be a mod that adds what you are looking for.
Lost Odyssey, a bit under 20 hours in. There are elements of it that are driving me nuts, but there’s a lot I really like. I wish I’d played this 15 years ago.
I wanted to play a souls like but was bored of all the actual Fromsoft games (I’ve played them a fucking lot) so I started up Remnant: From the Ashes to give it another shot. I got passed 2 bosses a few years ago when I was given the game, but didn’t get into it at all.
I’m reading more of the text this time and the story is kinda cool. Very Stargatey. The style is kinda weird for weirdness’ sake though, and the RNG is fucking annoying (I keep getting super unlucky and having event swarm after event swarm and then I don’t even get any good loot!). The bosses are hella bullshit difficulty. Like knowing the patterns isn’t really helpful since the main boss doesn’t really do much, but so far all of them have spawned swarms of small, fast moving enemies that do more damage than the giant monster does when it hits you with a big-ass brick.
I kinda want to see if the second one is better. I would imagine it has to be to have gotten somewhat popular. I hadn’t heard of the first until it was gifted to me; but the second one was all over the net when it first dropped.
That isn’t to say it’s a bad game. It’s one of those things that has the right ideas, but the implementation is just not very well done.
Edit: God damn. I just finished it. When I made this comment, I thought I was only half way through. That was short as shit. I got… 12 hours on this character. My God. I wasn’t even rushing! I was checking every single nook and cranny and exterminating every enemy before leaving a zone.
Started Assassins Creed Black Flag. The on-foot gameplay is nearly identical to 3 and the lack of a crouch anywhere but “concealing” areas like grass turns me off. Don’t forget the little quirks every early Assassins Creed has regarding traversal. You wanted to jump over the fence? Best I can do is climb it and run along it till I jump in a bush to the right.
However, the surprisingly deep naval combat keeps me coming back.
Returning to Atelier Meruru. It’s slowly growing on me, like a pink-and-yellow fungus.
I played a bit of daggerfall.
I decided to roll with a bard, slapping on a full suit of chainmail and taking up a bow and fist fighting style. I learned a few recovery and utility spells, and began my first adventure!
I regret to say it was more tedious than fun. Clearing dungeons is an enormous hassle, and theres no way (that im aware of) to find the quest items in them other than just scraping the whole thing. If there’s a way to make that experience better, I’m all ears.
The cities really made me appreciate the later game’s deliberately reduced scale, I’ll take the 20 residents of whiterun over the exhausting and innumerable randomly generated creeps in Daggerfall city.
Did you end up playing the unity remake or the original?
I don’t have much experience with either but I know the game decently well, I know there are a lot of mods being spun up for the unity version and I wonder if any of those would clean that issue up for you.
Interested to hear how you felt about it overall since I was considering it myself since the 1.0 unity release. I suspect I will have a very similar experience to you, though.
Unity version for sure. I might take a peek over on the nexus and see what’s what there before giving up on it.
I appreciate daggerfall for its historic significance, but it just doesnt scratch the same itch as 3 4 or 5. It reminds me a lot of older tabletop games in its core gameplay loop, which isnt bad exactly, but it leaves a lot to be desired when you could just be booting up a VTT and delving randomly generated labyrinths with pals instead.
Played Super Mario Bros 2 for the first time since I’ve been an adult.
I was watching the Awesome Games Done Quick marathon and remembered I loved that game as a kid. Might do Sunshine again next.
Mario 2 is kind of a trip.
It’s weird and funky, love it.
I’ve had great fun replaying oldies
I’ve been accumulating a lot of games and decided to play through some random, short (<10 hours, most <5) indie games.
Played recently (in order of enjoyment):
- The Long Reach - point and click, story has good surprise, with only a couple of obtuse puzzles near the end
- Little Echo - point and click, great hand drawn graphics, really simple gameplay and odd story; very short (like <2 hours)
- Arida Backlands Awakening - simple adventure game about drought; pretty charming, though it’s a little janky to play
I enjoyed my time with each, but I’m not outright recommending any of them.
And here’s what I probably play this week:
- Firewatch (Steam sale) - 4-ish hours long
- Darq - 2-4 hours long
- Hyper Light Drifter - 10-ish hours, 30-ish for 100% completion
These three have fantastic reviews, so I hope I’m in for a treat.
Final Fantasy VI with the ROSE patch. This time I’ll finish it for real, instead of quitting in the World of Ruin :P.
No one lives forever can be downloaded free online. The Wikipedia says the devs shared the source code at some point and it’s in copyright hell so pretty much only way to get it. Was pretty fun, playing on the hardest difficult was kind of annoying though. Last boss fight was ridiculous. On to f.e.a.r.!
Went back to playing Civ 5 and Civ 6 recently with friends, and even though Civ 5 is much older, we seem to enjoy it way more due to it being more simple. Civilization traits are way more easy to understand, AI feels better and more threatening and games are faster.
Biggest problem I had with Civ 6 was the AI. Felt like I’d win games by no later than the Renaissance, which is a shame because the increased transparency with how AI leaders reacted/will react to you was probably the best change.
I also loved the social policy system. Laughed when I saw them add it to Stellaris.