Legitimately I do think being kind of, orientation agnostic, seems like a decent idea. I’ve seen it done well before in things like webtoons, where the sort of “line of action”, as it were, can benefit from bouncing from one side of the screen to the other, and where a variety of composition techniques can make a shot look more interesting and be properly readable in either viewing orientation. I think a conflict kind of naturally comes about when you’re just wanting to shoot everything to be completely in line with the floor so it’s easily parsed by the viewer, which is understandable, but kind of limits how interesting and efficient you can make your shots.
Also, somebody needs to make some popsockets that actually work, so holding your phone horizontally for more than five minutes doesn’t suck garbage doo doo.
My pro move is too change halfway in the same clip so at some point the orientation is just wrong no matter what you do. I also do diagonal shots.
I’m not allowed to film anymore.
Diagonal is the compromise solution.
Most of Battlefield Earth is shot diagonally and no one has complained about that fine film
Legitimately I do think being kind of, orientation agnostic, seems like a decent idea. I’ve seen it done well before in things like webtoons, where the sort of “line of action”, as it were, can benefit from bouncing from one side of the screen to the other, and where a variety of composition techniques can make a shot look more interesting and be properly readable in either viewing orientation. I think a conflict kind of naturally comes about when you’re just wanting to shoot everything to be completely in line with the floor so it’s easily parsed by the viewer, which is understandable, but kind of limits how interesting and efficient you can make your shots.
Also, somebody needs to make some popsockets that actually work, so holding your phone horizontally for more than five minutes doesn’t suck garbage doo doo.