Dice are pretty much synonymous with RPGs, but there are a few rare systems that forego them altogether, like Castle Falkenstein.

What are some other systems that don’t use dice? Are there any that completely remove luck/random chance on “important player actions”?

  • runner_g@piefed.blahaj.zone
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    2 days ago

    The Quiet Year uses a deck of cards. The goal of the game is to rebuild a community after collapse. 1 campaign takes place over 1 year in game.

    Weave was a game where you used an app and special tarot cards to build your characters and run the game, but I think the servers have gone offline, which is a shame. There was little balance to the character building but it was a lot of fun.