Dice are pretty much synonymous with RPGs, but there are a few rare systems that forego them altogether, like Castle Falkenstein.
What are some other systems that don’t use dice? Are there any that completely remove luck/random chance on “important player actions”?


One of my favorites is Dread, a free horror based TTRPG that uses a jenga tower. It’s a great way to traumatize your friends and I would highly recommend it