• Nate Cox@programming.dev
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    2 days ago

    Too bad but not unexpected. I think the game itself had potential; I like the classless concept and there was a “just go out and play” feel that was cool.

    The story, however, was… was there a story? I honestly can’t remember one. Also the PvP systems were dumb.

    • TheFogan@programming.dev
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      2 days ago

      I mean to me honestly… I hate stories in MMOs. Because to me they seem to greatly hurt… well the MMO portion of the games.

      IE the point of an MMO is, about meeting real people playing together etc…

      Stories tend to lead to things that IMO harm them… first and foremost, quest chains, In the old days of ragnarok online, Everquest etc… You find people, you group together and kill things to level up. Generally speaking they usually had huge ranges that you could work together on… Often in the points of like 50-60 hours… you could take 5 days off, and when you come back join up with the same friends you ran with before you left.

      Quest chains on the other hand… oh sorry I played for 30 minutes while you were having lunch, I’m on quest 6 of the chain… you’re only on 2 now… you’ll need to solo I guess.

      In addition I don’t find quests immersive, under the raw concept that, MMOs can’t be immersive. The defining requirement of an MMO is… the world can’t change because thousands more people need to do exactly what you just did. I remember WoW used to drive me crazy because the NPC would be thanking you for killing all the werewolves in his garden, while you can see the werewolves respawned right behind him as he’s thanking you, and of course as you are walking out from killing the big bad of the region… you’re getting begged by people to come help them kill the same big bad.

      I love MMOs… but I can’t help but feel like the desire for story… is drastically harmful to the whole concept of them. Because there’s 2 key problems… Most people can’t be the stand out legendary best guy… with thousands of players, and the world can’t change.

      But yeah that being said I kind of looked at new world as a potential game to fit the itch that I’ve had for years… of an MMORPG that actually was group based, working together as a team like the old days… but amazon owning it basically made me say nope… and looks like that part alone was a good reason not to.

      • MBech@feddit.dk
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        2 days ago

        I think Old School Runescape has absolutely nailed quests. You don’t actually have to do them for one. Some will unlock areas, while others will just give xp, some will unlocks skills. But the best part? Some of them actually change the world, but only for those who have completed the quests.