Poor analogy, Blizzard didn’t pay my internet bill, and all previous games you could play online just by buying the game. Diablo II had a single player but it was created for online multiplayer, and you didn’t need to pay a monthly fee.
Ultima Online and Tibia were MMOs with persistent worlds with thousands of players at the same time and no monthly fee as well :)
But I already addressed it here: https://lemmy.dbzer0.com/post/61742119/23805954
Poor analogy, Blizzard didn’t pay my internet bill, and all previous games you could play online just by buying the game. Diablo II had a single player but it was created for online multiplayer, and you didn’t need to pay a monthly fee.
You’re comparing a MMO against a lighter sessions based multiplayer.
There’s a fundamental difference in the scale.
Ultima Online and Tibia were MMOs with persistent worlds with thousands of players at the same time and no monthly fee as well :)
But I already addressed it here: https://lemmy.dbzer0.com/post/61742119/23805954