I’m not quite if I’ve asked this before, but it’s something that just came to my mind. I, for one, appreciate the subtle nods we see in Miyazaki soulslikes. However, it can get quite frustrating to play a game and not know what the hell is going on. So I personally prefer more direct storytelling a la Lies of P or Sekiro.

It’s a delicate balance, though, since too direct storytelling can lead to an overall “dumbed down” story. The layers of meaning can get lost in the “tell, don’t show” approach.

What do you prefer?

  • YewEyeOwe31@lemmings.world
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    6 days ago

    While straightforward stories have their place, and I partake in them too, I absolutely adore the convoluted Miyazaki approach to the souls games. The games feel dreamlike in quality, and there is plenty of room for personal interpretation.