StarRupture an Early-Access survival sim/factory builder where the local star is unstable and scorches the planet every now and then, wiping out all objects and creatures but leaving buildings. It’s got a very satisfying gameplay loop if you enjoy games like Satisfactory.
Picked that up this last week as well. It’s good so far.
Donkey Kong Bananza. Finally getting around to it.
Demonschool. I’m really enjoying the tactical combat and seeing how the action plays out after setting everything up. I’m a fan of one of the studio’s other games, Into the Breach. Both give you all the info about what’s going to happen on the enemies’ turn and you get to take the time to figure out what you want to do. In Demonschool you can rewind actions in the current turn as much as you want and retry battles as much as you want. The writing isn’t great, but I enjoy the humor and the characters are at least one of my favorite kinds: earnest idiots.
Cat Quest II. It was very fun, very charming, I’d replay it a few years later probably which is something few games get. Don’t tell anybody that but I’m actually a dog person.
Timberborn has had me pretty engrossed, it’s actually pretty relaxing
Timberborn is such a unique concept, basing tech on water wheels and needing to manage the cycles of the river.
I was really into Arc Raiders until this happened. It made me realize that toxicity isn’t for me.
I caught Tom Clancy’s The Division 2 on sale recently and had it sitting in my downloads. I recently switched platforms and it forced me to start from the beginning when I tried it out. The game doesn’t do cross-progression but I’m glad I played it again.
I can’t put it down. While Arc Raiders benefits from being new to the scene, The Division 2 did it better in the first place.
Loot is worth your time and has immediate benefits. There are multiple ways to earn said loot. It’s fun and you choose PvP (Dark Zones) instead of having it forced upon you by insane trolls like in Arc Raiders. Your time in The Division 2 is respected.
Based on this experience playing it a second time I’ll very likely buy The Division 3 when it launches.
Star Ocean: The Second Story, Shinyaku Seiken Densetsu and Mindustry.
I played Crosscode recently. I found it on the profile of someone who had many hours on a game I like.
Things I like:
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Beautiful beautiful pixel art. Seriously it looks so good 🥺… I wish I could draw like that… or draw at all for that matter
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Pretty fun combat. It’s top down, melee/shooter thing and there’s this mechanic where you get better loot if you keep a streak of enemies going so it’s fun to go on a rampage starting a fight with everything. Health regens when you end combat. Mobs don’t attack unless you attack them first.
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Fun puzzles although they get harder and harder
Things I didn’t like:
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Hard to understand story. It has a video game within the game, so I never really understood what was real and what was part of the game.
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Single player MMO nature: the world is just hugeeee and there’s so many fetch quests and items you use for trading. I eventually started caring less and less because none of the rewards I’d find through exploring were something I could immediately use. I would have loved it so much more if it was a zelda-like affair with limited dungeons and a smaller world.
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Difficulty: apparently the puzzles and combat gets too hard later. At least I was told. I never stuck around long enough to see that. I stopped right after the second dungeon.
Hi! Lea!
The dungeons do get really long. I turned the puzzle speed down via the accessibility options are they were much more enjoyable, but I stopped at the same place as you for months/years before coming back and finishing it last year. I’m doing the dlc now but basically doing a puzzle or two and then leaving in for a day or two (now that I think about it, it may be a little longer since I lost picked it up…).
Honestly I didn’t mind the dungeons! More the huge overworld. Endless MMO quests that feel like they don’t matter. And especially the trading system. I’d explore, find something, and not know what to do with it. Not following the story also didn’t help. Anyways I’m not saying MMOs are bad. Just not my thing.
I get what you’re saying. I completely ignored the trading, too, and started skipping some of the side content after turning the difficulty down so I didn’t need to exp from the side quests.
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I thought I’d finally played “enough” factorio a long while ago, but then I was just gonna check something real quick in my Space Age save, and suddenly hours had passed.
The next day I was just gonna increase the Gleba science output a little bit and spent an entire day completely rebuilding the entire Gleba base.
Then I wanted to fix some stuff on Aquillo. Then I wanted to get production of Productivity 3 modules up and running.
…which meant redesigning space platforms. And they really should have a better turret setup. Which requires more ammo production.…etc…
So, I guess it’s safe to say I’m back on Cracktorio
Star Control on Genesis (amazing game. Now I have the other 2 on pc to play later too!)
Crysis 3, Gran turismo 2 on ps1, started Nightfire on ps2 (amazing game as well)
Long term, FF12 on pc ps2 emulator. Its gotten hard now though :/ first FF game ive ever played.
Baldur’s Gate 3 for the first time
Took my buddy out for a round of Planet Crafters for some chill terraforming, did some co-op RE6 with ‘em, and then gave StarRupture a try - pretty good so far! :) Will see how co-op is, but when you want combat and some Satisfactory-esque automation it’s been hitting so far!
I haven’t played Planet Crafter in a while (just looked it up and Nov 2023 was the last time). I think it was still early access. How has the gameplay evolved? I think I saw an update where you can eventually go to another moon or planet? I might fire it up once I get through Timberborn, hopefully my trusty 1060 can still spare a few FPS
StarCraft, Fortnite, and trails in sky fc
Minecraft, only Minecraft.
Recently got back into it after discovering luanti and voxelibre. Started a server with a couple friends. Like the good old days :,)
Empires mod, an old and free game based on the Source game engine.
It is old but still gets updates and balances, its an fps game remiding a bit about old Battlefield but it has one comander per team with rts/base building aspects.
We usually play every Friday, Saturday and Sunday evenings. Otherwise the game is empty during the week.




