The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 days agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square102fedilinkarrow-up1781arrow-down18
arrow-up1773arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 2 days agomessage-square102fedilink
minus-squaredaddycool@lemmy.worldlinkfedilinkEnglisharrow-up19·1 day agoIf you try to please everyone, you will please no one.
If you try to please everyone, you will please no one.