I don’t understand the hate on Nvidia. They raised their prices, people kept paying those prices. AMD has always been there, not quite as good. People who are willing to pay for the brand they want are the problem. Oh nooo I have to render at 2k@60 instead of 4k@120 how will my poor eyes survive?!?
Just don’t buy their stuff. It’s not worth it and hasn’t been for most of a decade.
That didn’t happen in a vacuum. For a lot of us we do more than game. And there legitimately wasn’t an alternative till much more recently.
For instance, for Over a decade. If you were rendering out, a hardware accelerated video through Premiere. It was likely with an Nvidia card. Raytracing, Nvidia has been king at that since long before the 2000 series. It’s changing slowly. Thank goodness. I’m more than happy to be able to ditch Nvidia myself.
I think “lot” is probably overstating but I don’t have numbers. I don’t know too much about ray tracing but I do know AMD is bad at it. But in the context of games I grew up with perfect dark. I can handle imperfect reflections and shadows. Really anyone can, but when you’re shopping for things you tend to get caught up in wanting the best shiny new hotness and if you ignore the impacts of your choices and have infinite money, Nvidia is the clear winner. We just have now reached the inevitable outcome of that path.
I’ve been able to use cuda accelerated cycles rendering in blender with my nearly 12 year old gt 750 for a decade. We aren’t even talking RT cores, though they still have a solid lead yes. AMD didn’t get the capability till basically the covid chip shortage and crypto bubble. When everything was unobtanium.
Likewise, go talk to anyone that edits video semi professionally. Accelerated timeline rendering via cuda in premiere was massive. AMD and now Intel are supporting both finally. But are only roughly a decade late. And software is still maturing for them.
I’m looking at upgrading to a battle mage card since they can support my workflows. Gaming and 3d modeling/raytracing. 2 years ago that wouldn’t have been a possibility. Nvidia made a massively good investment and position with cuda.
Seriously. Why would I care that a billion dollar corporation who exploited the market to maximize their revenue is leaving for a fad market?
“Bye bitch.”
I don’t understand the hate on Nvidia. They raised their prices, people kept paying those prices. AMD has always been there, not quite as good. People who are willing to pay for the brand they want are the problem. Oh nooo I have to render at 2k@60 instead of 4k@120 how will my poor eyes survive?!?
Just don’t buy their stuff. It’s not worth it and hasn’t been for most of a decade.
That didn’t happen in a vacuum. For a lot of us we do more than game. And there legitimately wasn’t an alternative till much more recently.
For instance, for Over a decade. If you were rendering out, a hardware accelerated video through Premiere. It was likely with an Nvidia card. Raytracing, Nvidia has been king at that since long before the 2000 series. It’s changing slowly. Thank goodness. I’m more than happy to be able to ditch Nvidia myself.
I think “lot” is probably overstating but I don’t have numbers. I don’t know too much about ray tracing but I do know AMD is bad at it. But in the context of games I grew up with perfect dark. I can handle imperfect reflections and shadows. Really anyone can, but when you’re shopping for things you tend to get caught up in wanting the best shiny new hotness and if you ignore the impacts of your choices and have infinite money, Nvidia is the clear winner. We just have now reached the inevitable outcome of that path.
I’ve been able to use cuda accelerated cycles rendering in blender with my nearly 12 year old gt 750 for a decade. We aren’t even talking RT cores, though they still have a solid lead yes. AMD didn’t get the capability till basically the covid chip shortage and crypto bubble. When everything was unobtanium.
Likewise, go talk to anyone that edits video semi professionally. Accelerated timeline rendering via cuda in premiere was massive. AMD and now Intel are supporting both finally. But are only roughly a decade late. And software is still maturing for them.
I’m looking at upgrading to a battle mage card since they can support my workflows. Gaming and 3d modeling/raytracing. 2 years ago that wouldn’t have been a possibility. Nvidia made a massively good investment and position with cuda.
Again I don’t know anyone in that space, nor do I know numbers on gamers vs pros, so I cannot comment further.