- cross-posted to:
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- cross-posted to:
- [email protected]
A decade ago was almost 2014. Bethesda’s gane design was dated nearly two decades ago if we’re being honest
Definitely. Shown by all the mechanics that have somehow digressed: stealth, meaningful random encounters, better bounty systems, innovative combat (e.g., VATS), etc.
That guy is pretty funny. Starfield was fun, but hollow. I didn’t realize why until he pointed it out.
Exactly what was wrong with it. I had a good time, but it wasn’t Mass Effect levels of fun for me. Starfield was bigger, had more to do, and took the same amount of time to get through as the ME trilogy (120ish hours), but it was just… Hollow.
Love nakey jakey
Are the interruptions from himself usual today?
Great video, great guy. Always happy to see a Nakey Jakey video! It feels like he’s the only one who really sees how things are. Its too bad consumers accept video games as they are right now.