Yeah same I’m content playing Minecraft on my old ass GPU, but I used GeForce now for like 2 months to play cyberpunk and it was all in all a good experience which cost me very little
Playing rhythm or fighting games with any seriousness can’t be done with the extra delay. 20ms is enough to spoil it. If you happen to have a good fiber connection and an Nvidia server in your city it’s probably fine but that isn’t the case for a lot of people. (And I’d rather have more control over the experience anyway)
It highly depends on what you are playing and at which quality. I play Balatro and Silksong, I don’t care about cloud gaming.
Yeah same I’m content playing Minecraft on my old ass GPU, but I used GeForce now for like 2 months to play cyberpunk and it was all in all a good experience which cost me very little
I fully believe that cloud gaming will never be able to lower input delay to a point where I’d be willing to use it
I honestly didn’t notice anything of the sort. I have pretty beefy fiber connection at home so that may be why.
Playing rhythm or fighting games with any seriousness can’t be done with the extra delay. 20ms is enough to spoil it. If you happen to have a good fiber connection and an Nvidia server in your city it’s probably fine but that isn’t the case for a lot of people. (And I’d rather have more control over the experience anyway)
Oh yeah i don’t play this kind of game but as a musician i can see how 20ms could be grating in a rhythmic context.