• What about Early Access Games?
  • Do you feel differently about Early Access vs traditional preordering?
  • If you are open to the idea in specific circumstances, what are those?
  • How do you decide if a game qualifies?

I’m interested in the community thoughts on preordering and I’d love to have a thoughtful discussion on the matter.

Personally, I’m against preordering, except in specific situations where I want to actively support the development of a game.

I have been thinking about this because there is a game I’m considering preordering from a medium sized studio, but the reason I want to preorder is for the IP, rather than the game and it goes against my typical stance on this. The game is based on my favorite book series and part of me wants to encourage more games be made based on this series. At the same time, the book series has found commercial success and as a whole does not need my help.

I did name the specifics here because I’m hoping to encourage discussion on preordering as a whole, rather than my example, but if you want to know, I’ll drop a comment and we can have a discussion in the comment thread. :)

  • Tigeroovy@lemmy.ca
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    10 hours ago

    I used to more when things were more disc based from stores, but it’s rare that I do now.

    Occasionally I still may if I have the money and it’s a game I know I want and will highly likely enjoy, if only for the pre-load capability. But it’s far rarer now. Sometimes they throw in some pre-order dlc, and if I know I’m going to buy it at launch anyways I may as well just technically pre-order it. But again, I do it much rarer now than I did a few console gens ago.

    Early access is a bit of a different story, and I will sometimes buy an early access game if I like where it’s going and want to support it. But those are also pretty rare for me.