The gaming world appeared ablaze after the Indie Game Awards announced that it was rescinding the top honors awarded to RPG darling Clair Obscur: Expedition 33 due to the use of generative AI during development. Sandfall Interactive recently sat down with a group of influencers for a private interview session, where the French studio was probed about recent AI controversies. Game director Guillaume Broche clarified some of the misinformation surrounding the studio and reiterated what other Sandfall developers have said about generative AI usage during interviews held earlier in the year.
Transcription of the Q&A comes courtesy of gaming content creator Sushi, who was one of the handful of influencers who were present at the session. Twitch streamer crizco prefaced his question by recounting the storm surrounding Baldur’s Gate 3 developer Larian Studios’ admission about using generative AI during game development.



Given the test, release and publishing timelines, the 5 days patch was already being actively worked on before the game was released. Had it be a few positions higher on the backlog, nobody would have known.
If this is against Indie GA, then for sure drop the award, but that makes me value less the IGA than the game.
The AI assets were only patched out at day 5 because fans noticed them. The devs likely rolled it into that patch because of the fans catching it in the live game.
The issue at hand, as the article above goes into, is that the devs said that they used no AI at all in developement, which is a condition of the award. They did however, as these assets and the devs themselves comfirmed in various interviews. They lied or at least misled the Indie game awards and violated its conditions.
Revoking the award seems like a pretty reasonable response on the IGA’s part. The game itself can still be a masterpiece, but not one eligble for this award.