From the Source engine updates analyses, I think it’s going to be voxels (thus deformable world), a physics engine to support voxels, fluid stimulation, fire simulation, acoustics simulation, NPC AI emotional simulation and adding senses like smell to NPCs.
Story wise this could make sense. There was a ship stuck in ice right. Perhaps destroying, removing or deforming the snow and ice is going to be part of it?
From the Source engine updates analyses, I think it’s going to be voxels (thus deformable world), a physics engine to support voxels, fluid stimulation, fire simulation, acoustics simulation, NPC AI emotional simulation and adding senses like smell to NPCs.
Story wise this could make sense. There was a ship stuck in ice right. Perhaps destroying, removing or deforming the snow and ice is going to be part of it?
Gaben here. Today we are proud to announce Minecraft in Source 2
Okay you know what, I think I’d be equally excited about that. Give me that non-Microsoft Minecraft in a beautiful hackable Linux supported engine