• Tikiporch@lemmy.world
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    1 day ago

    I don’t disagree, but rogue-lite ain’t it. As a concept, it’s not that different than what is already on offer.

    • Nelots@piefed.zip
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      1 day ago

      Rogue-likes/lites and horde shooters are entirely unrelated genres with very minor overlaps, so I don’t see why you think that.

      • Tikiporch@lemmy.world
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        23 hours ago

        Helldivers 2 is an extraction shooter, not a horde shooter.

        Roguelite is the suggested mode, not a rogue-like. I see why people lump them together, but the experience is different in a significant way.

        This is why Arrowhead needs to put up or shut up. We’re all just speculating what a roguelite mode would add, and missing the elements already there…

        • Nelots@piefed.zip
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          19 hours ago

          I would never call HD2 an extraction shooter. Extraction is a completely optional objective at the end of the mission, as you succeed with or without successfully extracting, and even still get all of your rewards aside from samples. It’s such a minor part of the game that the store page doesn’t even mention it once as a feature. So sure, while you do shoot things and try to extract, for the same reason HD2 isn’t an RTS just because you need to make strategic decisions in real time, HD2 is far removed from the extraction shooter genre and fits significantly better into the team horde shooter genre.

          And honestly, the rogue-like/lite distinction is a lost cause IMO. Even people into the genres will continue to call games like the Binding of Isaac a rogue-like until the end of time.

          I agree there’s no way to know how this will turn out with what we know. At the end of the day, it’s all speculation about something we have no info on.

    • Falafelicious@lemmy.zip
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      1 day ago

      It’s very different. An endless horde mode is completely different than running around and doing the same 4 objectives over and over. You can have leaderboards for solo or groups, you can make it so you can fortify positions with different weapons, turrets, and defenses. There’s so much that can be done with this. More upgrades for the super destroyers, more stratagems, bigger battles. It’s completely different.