Day 9: Movie Theater
Megathread guidelines
- Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
- You can send code in code blocks by using three backticks, the code, and then three backticks or use something such as https://topaz.github.io/paste/ if you prefer sending it through a URL
FAQ
- What is this?: Here is a post with a large amount of details: https://programming.dev/post/6637268
- Where do I participate?: https://adventofcode.com/
- Is there a leaderboard for the community?: We have a programming.dev leaderboard with the info on how to join in this post: https://programming.dev/post/6631465


Rust
pt2: 71ms.
Wow. What a step up in difficulty. Using the
geolibrary got me the right answer, and quickly in terms of code, but run time was terrible (2m+). Switching back to simply checking if a wall is entirely outside the rectangle got me a much faster win, and the code isn’t too bad either.Code and algorithm description
(A wall is outside if its entirely to the left OR entirely to the right of the rect) OR (entirely above OR entirely below).
fn check_wall_outside( c: &(&Coord, &Coord), top: usize, bottom: usize, left: usize, right: usize, ) -> bool { if (c.0.x <= left && c.1.x <= left) || (c.0.x >= right && c.1.x >= right) { return true; } if (c.0.y <= top && c.1.y <= top) || (c.0.y >= bottom && c.1.y >= bottom) { return true; } false } #[test] fn test_y2025_day9_part2_mine1() { let input = include_str!("../../input/2025/day_9.txt"); let coords = input .lines() .map(|l| { let halfs = l.split_once(',').unwrap(); Coord { x: halfs.0.parse::<usize>().unwrap(), y: halfs.1.parse::<usize>().unwrap(), } }) .collect::<Vec<Coord>>(); let mut walls = vec![]; for i in 0..coords.len() { let first = &coords[i]; let second = coords.get(i + 1).unwrap_or(coords.first().unwrap()); walls.push((first, second)); } let mut max_area = 0; for i in 0..coords.len() { let first = &coords[i]; 'next_rect: for j in i..coords.len() { let second = &coords[j]; if first == second { continue 'next_rect; } let area = (first.x.abs_diff(second.x) + 1) * (first.y.abs_diff(second.y) + 1); if area < max_area { continue 'next_rect; } let (top, bottom) = if first.y > second.y { (second.y, first.y) } else { (first.y, second.y) }; let (left, right) = if first.x > second.x { (second.x, first.x) } else { (first.x, second.x) }; for wall in &walls { if !check_wall_outside(wall, top, bottom, left, right) { continue 'next_rect; } } max_area = area; } } assert_eq!(max_area, 1542119040); println!("Part 2: {}", max_area); }