versefedi@feddit.org to Games@sh.itjust.worksEnglish · 7 days agoJapanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+www.gamesindustry.bizexternal-linkmessage-square35fedilinkarrow-up1164arrow-down12cross-posted to: [email protected][email protected]
arrow-up1162arrow-down1external-linkJapanese devs face font licensing dilemma as leading provider increases annual plan price from $380 to $20,000+www.gamesindustry.bizversefedi@feddit.org to Games@sh.itjust.worksEnglish · 7 days agomessage-square35fedilinkcross-posted to: [email protected][email protected]
minus-squareraspberriesareyummy@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down4·5 days agoI was being aggressive, but not towards another poster, but the corporate bullshit culture that requires such a thing as an online repository for free fonts.
minus-squarewarmaster@lemmy.worldlinkfedilinkEnglisharrow-up2·5 days agoIf you are collaborating with a team, you need to keep your work in sync. What does this have to do with corporativism?
minus-squareraspberriesareyummy@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·5 days agoIf designing fonts is part of the work, all you need is a versioning repository like a forgejo or gitlab instance.
I was being aggressive, but not towards another poster, but the corporate bullshit culture that requires such a thing as an online repository for free fonts.
If you are collaborating with a team, you need to keep your work in sync.
What does this have to do with corporativism?
If designing fonts is part of the work, all you need is a versioning repository like a forgejo or gitlab instance.