• Maestro@fedia.io
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      5 hours ago

      I can tell you why too. They fucked up the map structure at the beginning. They made the world the top level and all the dino and plant assets are under that. Not a problem in the beginning when it’s just one map. But they added a second, and a third etc. and all maps needed to contain a copy of those assets. Worse, they let players transport stuff from one map to another. So if you only have the base game, your friend can come visit and use the pokeball to spawn in a couple of dragons or other DLC creature. You need to be able to see that so you need to have those assets too, even in just the base game. So, now every map needs to have a copy of all possible dinos from all DLCs. 11 maps. 11 copies of all assets. Bye bye drive space.

    • Sal@lemmy.world
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      1 day ago

      JESUS FUCKING CHRIST!!!

      This just reminds me of the absolute horror that was Call of Duty Modern Warfare (2019). The entire thing, with Warzone (that you couldn’t uninstall, btw) was 250 fucking GB. Like, what the actual fuck?

      I still wonder how the HELL I managed to play that game with nothing but a GTX 950, an FX-4300 processor, and 8 GB of RAM. Which, even for 2019, was an absolutely TERRIBLE computer.