Disregarding lack of time, that is. Is there any particular mechanic you were not fond of? Was a game too difficult for you? Was it the overall enjoyment of the game?

Pic totally unrelated :]

Lords of the Fallen (remake) just felt a little too floaty to me. I might have ended up liking the game if I gave it more of a shot, but the very first boss was enough for me already. Maybe I’ll get back to it at some point, but I doubt it

  • AdamBomb@lemmy.sdf.org
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    3 days ago

    Dark Souls 2. The level design felt so much worse than DS1 and every area felt like a joyless slog. I have no desire to return.

    Elden Ring. Open worlds make me tired, because I try to explore every nook and cranny. I have returned to this one, dealing with the open world as just a place between major points of interest. I only explore if I see something interesting. I’ve made it further than I had before and still want to keep going.

    Nioh 2. Nothing bad to say, just put in 60 hours and still wasn’t done so I went to play something else for a change of pace. I will definitely be back at some point. It’s a lot of fun. “Too much content”, as if that’s a bad thing. I hear higher difficulty levels are new experiences with new gear and enemy types and placements, too.