I feel this way as I get older. I don’t care how “realistic” the latest iteration of Call of Battlefield 19: Looty-Shooty Palooza" is, give me compelling gameplay; Not a generic “go here, shoot that, loot this” gameplay loop.

  • The Quuuuuill@slrpnk.net
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    5 hours ago

    very apt meatphor, especially when you consider the development and enjoyment of games has consistently been part of the human experience.

    a lovingly crafted game is a gourmet meal, each ingredient lovingly selected based on experience and a desire to give the recipient a special experience that will stay with them emotionally long term

    a big studio game is fast food combination meal, each component focus tested after optimizing the whole pipeline to reduce cost to the investor and the resulting experience leaves the recipient feeling empty and unsatisfied. sure, occasionally something innovative will come along like a first person openworld sandbox or a 4 pack of cinnamon poppers, but eventually the big firms will replicate what’s working at other firms and you’ll be left with every studio offering the equivalent to chicken nuggets, hamburgers, fried chicken sandwhiches, french fries, and soda