EDIT2: I think I am choosing “Infrastruction”. Thank you @[email protected] and everyone.

Thank you for all the ideas! Shoutout to “pussy eaters republic”.

EDIT: added non-twitter poll link

Since my game is not (only) about villages, but building up an entire nation, I thought of changing the title to make it more appropriate.

“Nation Architect” and “Sovereign Architect” and “Sovereign Roads” are the other ideas.

Game concept: You play as a country leader, tasked with building up a country (either immortal president, or some form of AI). You will need to plan roads and factories, then launch bidding process to see your blueprints get built. You will manage “teams”, which are generated by towns at certain milestones, specialize them and buy them vehicles. Eventually, relations with other countries will come into play as well.

A single badly-planned highway bridge is enough to bankrupt you, like irl for weaker economies.

Link to the name change poll:

https://linkto.run/p/XBW2J7Z5

The game (pre-demo prototype in the works):

https://store.steampowered.com/app/4136240/Country_Architect/

If you have other suggestions, I’d love to hear them as well.

  • Aneb@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    15 hours ago

    I like Country Architect too! It could lead to a country-esk builder who builds small towns and leads them to building nations based on principles the player learns from starting simple and escalates on the premise that different cities and states will act according to geographic landscape and resources. I wish OP the best in naming his game and designing the systems of play that bring education and principles into the forefront of a player’s motivations