• webghost0101@sopuli.xyz
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    2 days ago

    There is some truth into this reasoning.

    But not like this. Not in this climate, not until ai based tools can actually demonstrate any benefit in aiding an artist instead of trying to replace them with low quality slop.

    The best lies are build on a grain of truth and that they speak out about this at all is a big tell to how they would rather move.

    But we should acknowledge, npc ai, dynamic ingame weather, the decades old blending tool in Photoshop Technically many things are ai or could benefit and i don’t hear many people discuss where to draw the line exactly.

    Personally i’d say, at generated images and text/scrip. But i have been day banned on a no-ai place for mentioning npc ai before.

    • Echo Dot@feddit.uk
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      19 hours ago

      i have been day banned on a no-ai place for mentioning npc ai before.

      I can see why they might have done that. When people say AI they mean neural nets and large language models, not a bunch of if else scripts. NPC AI often cheats because it knows everything about the world it’s in, it doesn’t act like an bunch of individuals experiencing that world from a singular viewpoint. So you can go really simple with its coding, far below the level but most people would consider to be artificial intelligence by current definitions.

      That’s why often times it does stupid things like been unable to see the player simply because the player is crouched down, even though they are demonstrably visible. The script basically just checks if the player is crouched in grass, and if they are to ignore them. It knows where the player is, but it’s code is telling it to do nothing about that.

    • LwL@lemmy.world
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      23 hours ago

      That no ai place better not use any automated filters, that’s AI!

      Even with gen there’s a fuzzy line, e.g. i can see a world where context aware fill is genAI inpaint based, and that seems fine.

      Which is only more reason why it’s best to disclose, in as much detail as reasonable, which parts of a game genAI was used for and in what capacity.

    • Camille_Jamal@lemmy.ml
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      2 days ago

      I think they should disclose genai but stuff like NPC pathfinding, terrain generation, etc have been around since before genai don’t have to be disclosed, but can optionally be disclosed.

      Hell, even the first video game, ping pong, had an NPC AI of sorts, a simple one, but it’s still there.

      Have a great day, be kind, and hope unreasonable bans don’t happen to you again! :D