GTA:SA could be run at 144 fps. Just be aware that the whole engine is fps based, so cars will turn at a varying speed depending on your current fps, your physics will go wild and you’ll see cars clipping into roads and shit, and it will be full of bugs.
Sometimes a remaster can basically break the whole thing.
GTA:SA could be run at 144 fps. Just be aware that the whole engine is fps based, so cars will turn at a varying speed depending on your current fps, your physics will go wild and you’ll see cars clipping into roads and shit, and it will be full of bugs.
Sometimes a remaster can basically break the whole thing.