• sp3ctr4l@lemmy.dbzer0.com
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    8 hours ago

    100% agree!

    Its an outstanding achievement… but it just ain’t affordable, ain’t accessible, not unless they can somehow get a Steam Frame to be more like half the cost of an Index, as opposed to about the same price.

    On the other hand…

    It would maybe be neat if more just games in general were made with the idea of a/many VR player(s) vs a/many kb+m or controller players.

    Make asymetrical gameplay that plays to the strenghts of each set up.

    Remember Splinter Cell’s old vs mode?

    Two FPS heavies vs two TPS sneakybois?

    Something like that, but specialized to different control set ups.

    Actually balance around different control schemes, but where each control scheme basically is a base player class, something like that.

    There are a few games and modes for games that do something like this, but nothing I am aware of thats like… a whole ass game, not just basically a minigame.