Being able to refight bosses is such an awesome addition to Sekiro and Lies of P, it’s surprising that there aren’t move soulslike out there that offer that. Or some sort of gauntlet, like in Hollow Knight or Khazan. Khazan even let’s you refight bosses to farm materials for your armour/weapon crafting.
Difficulty settings would also be a welcome addition to all soulslikes. Those who want them can use them, those that don’t don’t have to.
What’s another feature you’d like to see more often?


Lords of the Fallen has a cool little gimmick where you can’t see the flavor text item description to get the lore off it unless you have the right stats (so like items associated with Chaos require a higher Chaos stat to see the lore text or items associated with Divinity need a higher Divine skill, etc). In soulsgames with little build diversity, this gives a bigger incentive to play around with builds even if the combat itself doesn’t really play much differently.
Lies of P would have benefitted from this, IMO.