Agent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 4 days agoTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comexternal-linkmessage-square50fedilinkarrow-up179arrow-down10
arrow-up179arrow-down1external-linkTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comAgent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 4 days agomessage-square50fedilink
minus-squarejanNatan@lemmy.mllinkfedilinkEnglisharrow-up3·4 days agoMaybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.
Maybe he meant they spent forever writing the dialogue. Which like, yeah, that’s what making a role-playing game is like, my guy.