Agent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 5 days agoTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comexternal-linkmessage-square50fedilinkarrow-up179arrow-down10
arrow-up179arrow-down1external-linkTodd Howard says that Fallout 4's cinematic dialogue system 'really did not resonate' with players, even though Bethesda 'spent forever' working on itwww.pcgamer.comAgent_Karyo@piefed.world to Fallout@lemmy.worldEnglish · 5 days agomessage-square50fedilink
minus-squarereal_squids@sopuli.xyzlinkfedilinkEnglisharrow-up6·4 days agoThe dialogue UI and the fact they introduced random checks for some of the options (that you could just cheese by reloading) are such obvious issues too.
The dialogue UI and the fact they introduced random checks for some of the options (that you could just cheese by reloading) are such obvious issues too.