I can answer this for you. So imagine a genre of game that you grew up playing, loved, and sunk possibly thousands of hours in. Now imagine for like 15 years they only made the most dogshit version of that genre of game. Then someone comes along and makes a decent, even passable, modern version of that game.
It’s like giving dirty water to a dehydrated person. Is the water good? Fuck yeah in the moment it’s fantastic. Is the water the greatest water you’ve ever had? Well technically no, but please don’t take away the dirty water please.
The worst part is, that decent game isn’t even in the same genre. E33 is too damn heavy on parrying.
Imagine if all 2000-2015 Zelda games were garbage, and Breath of the Wild was the first good one. I’m sure some OoT fans wouldn’t be too thrilled, while a majority of gamers would be.
As a JRPG fan though, I concur, most JRPGs suck ass, and it’s often for the most obvious, easy to fix problems like slow combat speed, or throwaway random encounter design.
I can answer this for you. So imagine a genre of game that you grew up playing, loved, and sunk possibly thousands of hours in. Now imagine for like 15 years they only made the most dogshit version of that genre of game. Then someone comes along and makes a decent, even passable, modern version of that game.
It’s like giving dirty water to a dehydrated person. Is the water good? Fuck yeah in the moment it’s fantastic. Is the water the greatest water you’ve ever had? Well technically no, but please don’t take away the dirty water please.
The worst part is, that decent game isn’t even in the same genre. E33 is too damn heavy on parrying. Imagine if all 2000-2015 Zelda games were garbage, and Breath of the Wild was the first good one. I’m sure some OoT fans wouldn’t be too thrilled, while a majority of gamers would be.
As a JRPG fan though, I concur, most JRPGs suck ass, and it’s often for the most obvious, easy to fix problems like slow combat speed, or throwaway random encounter design.