Shrek 3 on Wii. Finding Nemo on Playstation 2. Binding of Isaac flash. Tribes: Ascend. Starcraft 2. Hearts of Iron 4. Disco Elysium is a wonderful RPG suffering from the most annoying writing possible from Estonian liberal leftoids.
The only game that has ever lived up to the hype was wallace and gromit project zoo on ps2, super smash bros melee and kirby air ride. Also counter strike. Fortnite is very good but is somehow also overhyped. Legend of Grimrock 2 should have been hyped
Runescape and WoW are awful. People should be ashamed of themselves. Using an organization app is literally more fun and mentally active
GTA. Games 3 and 4 were good, 5 was kinda fun, but I’m not really at all excited for the same formula over and over again. Even battlefield feels a bit samey. Only indie games are really taking risks these days. And some of them are fantastic.
AAA first person shooters. At some point new releases are just are a rehash of the exact game mechanics.
New maps! And skins! You can buy them, you know!
Old ones die or dont have friends on em. Ideally everyone would play zombie panic source
Xonotic still has players :)
Undertale. I tried playing it a few weeks ago, but the controls are clunky and the story isn’t really entertaining. It was just boring and annoying.
I think the game’s good side doesn’t really show until you beat it. And with the context that moral choice game systems were a trend and up to this point extremely shallow (infamous series, army of two etc).
I couldn’t get into it either though to be honest, but I enjoyed reading about the lore and the games it inspired.
I couldn’t stand it either, and I grew up with NES/SNES JRPGs and thought it would be right up my alley but for whatever reason the humor didn’t reach me in the slightest and I couldn’t be bothered to finish it.
More recently I tried Afterplace which also has a meta theme but the gameplay is more like a simplified Zelda and I really loved the writing.
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Any game in the Halo series.
Criminal!
Pretty much anything based on collecting cards or deck building.
I also dislike deckbuilders, but slay the spire is the exception. It skips the tideous deck management a lot of games have and you aren’t playing against an other deck which is a big part of what I hate.
I just saw the post about Red Dead 2 becoming the 4th most sold game.
It is 100% not my thing.
Its sad that I enjoyed GTA V, and am semi looking forward to GTA VI too, but the wild west genre is not for me.
This is the one for me. Felt like a string of QuickTime sequences and story that is dull and plodding. Just didn’t click for me at all.
For me, it was the gameplay. I felt like I was walking through molasses or acting in slow motion every time I did something. I know that was 100% their intention, but it was just really off-putting to me personally
Sorry to say but Stardew Valley for me – and it is not for a lack of trying, I’ve put in a bit over 82 hours into it, but a fair amount of that was forced and it quickly got stale. Maybe I just played it wrong or the game simply isn’t for me.
I mean, 82 hours… I’d say you got your money’s worth.
There are diehard fans of this game with less hours than you lmao
If I may ask, which aspect of it bothered (or bored) you?
I couldn’t exactly put a finger on it but I am guessing it was just the repetitiveness of it. I didn’t feel like there was anything inherently wrong with the game, it’s just that I was hoping for the moment where it would hook me so hard that I wouldn’t be able to stop playing, but this never really happened.
That’s kind of the game’s theme, ironically. Meditative peace.
To be fair, the gameplay loop isn’t the most fun for me either, but I got really hooked by the ambience and characters.
To be fair, I think you were expecting something from it that isn’t part of its core.
I don’t play it myself, but I have several friends and family that do, and they all cite it as their comfy, repetitive (by design) game that they play for a half hour at the end of a day to unwind and shut their brain off. From what I can tell, THAT seems to be the goal of the game, and it sounded like you wanted the opposite from it.
Yeah, that could very well be true. The reason I had this expectation is probably because I’ve seen reviews of other people, some of them having hundreds of hours on it and I probably had the impression that I might be doing something wrong and it’s just a matter of getting ‘hooked’. That’s why I kept playing even though I didn’t find it very fun. While I do remember some slight annoyances about it, I do not think it is overall a bad game.
82 hours!
It took me like 3 tries to get into it, and even then, I respect it more than I enjoy actually playing it, these days. If it’s not your thing, it’s not your thing.
COD and most multiplayer shooters. I guess I’m just not competitive.
Same. Though I did love split-screen black ops zombies on the 360.
Anything Bethesda. I can never play more than a couple hours before I get bored.
There’s definitely some nostalgia glasses.
And I dunno where you started, but I’ve been playing BGS since Oblivion, and couldn’t even get through an hour of Starfield. It played like a upscaled Xbox 360 game, with all the jank, yet none of the charm, more filler, all the loading screens, yet somehow ran like molasses. I have no idea what folks see in that game, despite the premise basically being made for me.
it’s oblivion in space.
Oblivion’s side quests (and into) had charm though. Especially the Shivering Isles, that was great.
They have a bit of a “if you’ve played one you’ve played them all” problem
I think most are carried by their modding communities at this point which can be so involved they fundamentally change every aspect of the game.
Outer Wilds.
Have you played it?
Yes, though I doubt enough to fully understand the appeal. I think I may just hate vehicle controls in any game ever made.
Oh vehicle controls are definitely a valid issue to have with the game. They are pretty well designed for controller use. However well designed is not the same as saying they are easy to use. True 6 degrees of freedom controls between orbits are definitely complex.
Sad to have that blocking enjoying the story or more accurately solar system spanning puzzle box.
I found the story intriguing, but the time loop is way too short. Every time it gets interesting, the world resets, you have to get back into the rocketship and fly back to the place you’ve been before. It’s an absolutely unneccessary padding mechanic.
I agree! The time loop was okay when I was just exploring more or less aimlessly but it got super stressful when I started finding leads I wanted to follow…
I have played it multiple times and it has never hooked me. I keep meaning to go back, but I don’t know if I will
Firewatch. I liked the visual style but everyone raved about the writing specifically and I thought it wasn’t great. I don’t want to shit on them too hard because they did try, and you can’t control how other people hype your work, but I found the characters really flat.
I found the characters pretty flat as well. Neat atmosphere, though. I’m not really into that type of game so it was something new and interesting to me.
I also finally made the time to play it at a rough time in my life, and oh boy, let me tell you, your personal circumstances at the time of playing have a huge effect on how the game makes you feel if you give in to it. I actually found it pretty helpful, tbh. It helped me process some shit because it gave me the opening to think about some stuff I was kind of ignoring, even though I thought I’d processed it.
anyways yeah that’s how I found myself crying half drunk in my basement alone playing a video game
still. the writing was meh. it was neat, but it was meh, and honestly, the mehness is kind of part of it. it’s not some big crazy thing. it’s just some average people doing average people things, nothing special about them, and it allowed me to think about my own stuff instead of the characters’ stuff.
I appreciate it for its atmosphere and art style, but yeah the characters and the plot a are quite meh.
Undertale. I’m sure it’s a great game, but after a decade of hearing everyone and their mothers shout about it, I’ve oddly been put off by it.
Assassin’s Creed. I was done after Unity. I don’t care for anything later than that. It’s all the same.
The Witcher 3. Tried many times, it’s okayish I guess. I liked 2 more.
for someone that only played 3: what did you like better in 2?
It’s been a long time but I think I liked that it wasn’t as open and sprawling. A tighter experience basically.













