The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square536fedilinkarrow-up1913arrow-down115
arrow-up1898arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 days agomessage-square536fedilink
minus-squareBrave Little Hitachi Wand@feddit.uklinkfedilinkEnglisharrow-up2·2 days agoThat’s just it. We can acknowledge the commercial impulse, without condoning it or placing it above the art.
That’s just it. We can acknowledge the commercial impulse, without condoning it or placing it above the art.