The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square536fedilinkarrow-up1912arrow-down115
arrow-up1897arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 3 days agomessage-square536fedilink
minus-squareTachyonTele@piefed.sociallinkfedilinkEnglisharrow-up2·2 days agoWhich is unfortunately far easier than you’d think it is. I’ve gotten to the core in permadeath.
minus-squarefoodandart@lemmy.ziplinkfedilinkEnglisharrow-up1·2 days ago I’ve gotten to the core in permadeath. Before or after you figured out the game?
minus-squareTachyonTele@piefed.sociallinkfedilinkEnglisharrow-up2·2 days agoI’ve had it sinse day one. I’ve had to refigure out the game many many times.
Which is unfortunately far easier than you’d think it is. I’ve gotten to the core in permadeath.
Before or after you figured out the game?
I’ve had it sinse day one. I’ve had to refigure out the game many many times.