• Caveman@lemmy.world
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    12 hours ago

    I really liked the first AC game but when I played Odyssey I was disappointed. Beautiful game, fun mini-games, nice subsystems like upgrading the ship and whatnot. After the initial couple of hours I started to feel like everything is a chore.

    Need a map? No way to buy, you have to run/ride and climb the chore tower.

    Want to use equipment? Grind chore for the XP to meet the level requirement.

    Want to beat a quest handed to you early? Grind XP

    Want to complete side quests? All of the boilerplate fetch/kill quests.

    Just please, give me a starting weapon that’s good enough and I can just stealth kill my way through the main quest. Also, just allow me to buy the map.

    • brucethemoose@lemmy.world
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      1 hour ago

      Want to use equipment? Grind chore for the XP to meet the level requirement.

      Want to beat a quest handed to you early? Grind XP

      Want to complete side quests? All of the boilerplate fetch/kill quests.

      I mean this respectfully, but you were holding it wrong.

      First off, Odyssey was too big, but I enjoyed it! The voiced side quests were great, especially those heavily involving Kassandra. The Atlantis DLC was sublime. But:

      • You don’t worry about equipment beyond your level!

      • Leave future quests in the journal!

      • Fetch quest? If you’re bored, skip it! TBH I Cheat Engined some money in.

      Odyssey requires no grinding, as it has waaay too much filler as is. It is a game that’s utterly miserable if you give into completionist impulses, but pretty neat if you don’t.

      …Don’t get me wrong, I didn’t particularly enjoy the combat, and the main story is so dull I don’t even remember it, aside from the Atlantis bits. It’s not a masterpiece. But I remember the experience of trekking across Greece quite fondly.

    • dejected_warp_core@lemmy.world
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      2 hours ago

      After the initial couple of hours I started to feel like everything is a chore.

      Exactly. I don’t know what I expected, but that was my experience as well. The game more or less told me this:

      “Hey, did you enjoy the first chapter? Well guess what? We’re going to throw that at you x20 with the occasional plot beat thrown in for variety. Have fun!”

      For the obvious boatload of cash poured into Odyssey’s development, I feel like half as much game done twice as well would have been a better experience. Instead, we get something that is seemingly padded for play-time, in the same way a 4th grader adds extra blank lines to hit the required page count on a book report.