Hiya, folks! Over this year, I got a huge interest in VR, and I’m planning on purchasing a VR headset and a FBT setup. I’d say I’ve done a fair bit of research and I’ve landed on the following two combinations:
Meta Quest 3 128GB
Valve Lighthouse base stations(x2)
HTC Vive 3.0 trackers(x4)
Total: 1.597€;
or alternative
Meta Quest 3 128GB
Slime VR Deluxe Body set (12+4)
Total: 1.270,6€
My planned budget in total is 1.600€.
My planned use for the VR setup is hanging out with my friends in VRChat and possibly making some short form content for social media (IG Reels, YT Shorts). I am also planning on using the headset in PCVR mode only (cable price is included in the totals).
I’ve seen a few copmarison videos between SlimeVR trackers and Vive 3.0 trackers, and I’m wondering if the price difference is worth it. I am also aware that Slime trackers are drift-prone, but I’m willing to take it as a downside. I am also wondering if there is an alternative setup that might provide me with better performance (better tracking precision), while still being within the budget listed above.
Thanks in advance!


i have lighthouse fbt setup because i originally got an index, currently i dailydrive a quest 3 (primarily cuz of resolution and convenience). id say lighthouse is not worth it over slimes unless you plan to also get index controller, a bigscreen beyond in the future, or care about something specific like showing off some type of dancing or acrobatics that slimes handle worse(though i dont have them from what ive seen theyre good enough for most things). i havent gotten slimes yet because my next headset will be a bigscreen beyond. there is also fluxposing which looks super promising, like slimes but without drift, theyre too expensive for me though now but maybe someday. also when it comes to a quest 3 get a bobo strap or something similar as soon as you can, basically all vr headsets kill your neck without adequate counterweight and quest battery dies fast. but i have a bobo strap, 3 batteries and a charging dock so my vr sessions don’t have a time limit.