Agent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 20 hours ago'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogameswww.pcgamer.comexternal-linkmessage-square65fedilinkarrow-up1247arrow-down111 cross-posted to: [email protected][email protected]
arrow-up1236arrow-down1external-link'Valve does not get anywhere near enough criticism': DayZ creator Dean Hall says the 'gambling mechanics' of Valve's monetization strategy 'have absolutely no place' in videogameswww.pcgamer.comAgent_Karyo@piefed.world to PC Gaming@lemmy.caEnglish · 20 hours agomessage-square65fedilink cross-posted to: [email protected][email protected]
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up2arrow-down1·10 hours ago“First one’s free” As in you get infinitely more by buying than you are given for free (hence why people buy them) is always the sign of a well intentioned business.
minus-squareEuphoma@lemmy.mllinkfedilinkEnglisharrow-up1·8 hours agoNot really, you need to spend money to open a crate but you can sell a crate for free. So any rational person would sell their crates for guaranteed money instead of buying a key to probably lose money.
minus-squarewhoever loves Digit@piefed.sociallinkfedilinkEnglisharrow-up2·10 hours agoI never put money into the game for many years until I could afford to support the creators because I was happy with the items I could find for free
“First one’s free”
As in you get infinitely more by buying than you are given for free (hence why people buy them) is always the sign of a well intentioned business.
Not really, you need to spend money to open a crate but you can sell a crate for free. So any rational person would sell their crates for guaranteed money instead of buying a key to probably lose money.
Rationality is rare.
I never put money into the game for many years until I could afford to support the creators because I was happy with the items I could find for free