Im sympathizing with both sides of the conversation. Grand strategy games are so complex and can be supported for 10+ years so it makes sense that they regularly make DLCs to support development.
But they’re not totally optional/unnecessary. The problem is that many games are balanced around the new DLCs that sometimes you’re at a disadvantage if you dont buy them. I remember some drama around crusader kings where some mechanics don’t make sense unless you buy some DLCs
I agree. Strategy game do occupy a weird space, EU4 was a go to game for me for like 10 years. I appreciated the support for the game and did buy the DLC that changed mechanics (skipping most flavour packs). I remember people complaining about janky mechanics without DLC, but I know others would rollback to previous versions.
Funny thing is that despite playing EU4 for years and really enjoying the game. I feel little urge to upgrade to EU5.
But the base game isn’t that expensive and most expansions are unnecessary game play wise. Even when I played paradox games I didn’t buy all the DLC
Im sympathizing with both sides of the conversation. Grand strategy games are so complex and can be supported for 10+ years so it makes sense that they regularly make DLCs to support development.
But they’re not totally optional/unnecessary. The problem is that many games are balanced around the new DLCs that sometimes you’re at a disadvantage if you dont buy them. I remember some drama around crusader kings where some mechanics don’t make sense unless you buy some DLCs
I agree. Strategy game do occupy a weird space, EU4 was a go to game for me for like 10 years. I appreciated the support for the game and did buy the DLC that changed mechanics (skipping most flavour packs). I remember people complaining about janky mechanics without DLC, but I know others would rollback to previous versions.
Funny thing is that despite playing EU4 for years and really enjoying the game. I feel little urge to upgrade to EU5.