mr_MADAFAKA@lemmy.ml to Linux Gaming@lemmy.worldEnglish · edit-21 day agoApparently, Rocket League and Fall Guys are being ported to Fortnite. Both games currently work on Linux, but in the future, they may require playing through Fortnitelemmy.mlimagemessage-square105fedilinkarrow-up1303arrow-down16file-text
arrow-up1297arrow-down1imageApparently, Rocket League and Fall Guys are being ported to Fortnite. Both games currently work on Linux, but in the future, they may require playing through Fortnitelemmy.mlmr_MADAFAKA@lemmy.ml to Linux Gaming@lemmy.worldEnglish · edit-21 day agomessage-square105fedilinkfile-text
minus-squareTrickDacy@lemmy.worldlinkfedilinkEnglisharrow-up26arrow-down4·1 day agoPorting a game into another game isn’t a thing. There’s not even a term for what this sounds like other than “dumb fuck bullshit”
minus-squareLiveLM@lemmy.ziplinkfedilinkEnglisharrow-up2·18 hours agoMore like remaking them inside Fortnite.
minus-squareTrainguyrom@reddthat.comlinkfedilinkEnglisharrow-up13arrow-down1·1 day agoI mean Fortnite is more a game engine than a game itself. It’s far more comparable to Roblox than anything else
minus-squarexvertigox@lemmy.worldlinkfedilinkEnglisharrow-up7·1 day agoMore like an SDK for a game engine.
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 @pawb.sociallinkfedilinkEnglisharrow-up8·edit-223 hours agoIt’s just UE5 with more limitations. And since the two games they are “porting” into FN are already also built in Unreal, this isn’t so much porting as it would be simply copying and pasting in code and assets.
minus-squareTrickDacy@lemmy.worldlinkfedilinkEnglisharrow-up9·1 day agoA game engine built on Unreal engine… ? hmm…
Porting a game into another game isn’t a thing. There’s not even a term for what this sounds like other than “dumb fuck bullshit”
More like remaking them inside Fortnite.
I mean Fortnite is more a game engine than a game itself. It’s far more comparable to Roblox than anything else
Game engine in a game engine.
More like an SDK for a game engine.
It’s just UE5 with more limitations.
And since the two games they are “porting” into FN are already also built in Unreal, this isn’t so much porting as it would be simply copying and pasting in code and assets.
A game engine built on Unreal engine… ? hmm…