tbh I don’t rate this high on my list of criticisms. A lot of great RPGs have you embody a specific character. The Witcher is very specific about who Geralt is, and even Mass Effect starts from a fairly defined background.
play as you like
This is definitely more concerning. If you don’t have the freedom to evolve the character (narratively, not just mechanically) and to choose how you go about solving the problems to some degree, that’s very disappointing for a game that is ostensibly an RPG and is definitely based on a very narrative-focused (TT)RPG.
The Witcher is very specific about who Geralt is, and even Mass Effect starts from a fairly defined background.
Very good point.
I’m obviously just going on 2nd hand accounts, but because of how different this sequel is to the first game, I can certainly see why fans are disappointed. They did do such a good job at creating a world for so many possibilities in the first game, and to just replace that with a more linear experience, well I’d be pissed too.
tbh I don’t rate this high on my list of criticisms. A lot of great RPGs have you embody a specific character. The Witcher is very specific about who Geralt is, and even Mass Effect starts from a fairly defined background.
This is definitely more concerning. If you don’t have the freedom to evolve the character (narratively, not just mechanically) and to choose how you go about solving the problems to some degree, that’s very disappointing for a game that is ostensibly an RPG and is definitely based on a very narrative-focused (TT)RPG.
Very good point.
I’m obviously just going on 2nd hand accounts, but because of how different this sequel is to the first game, I can certainly see why fans are disappointed. They did do such a good job at creating a world for so many possibilities in the first game, and to just replace that with a more linear experience, well I’d be pissed too.