Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don’t need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don’t like it you should go play something else.

It’s not like that’s never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode.

What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?

  • ssillyssadass@lemmy.worldOP
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    20 hours ago

    As someone with about 120 hours in Dune, I will say that I got all the way there without once fighting another player. The main map is PvE except for a few spots. I only set foot in the end-game PvP-enabled area once for about 20 seconds, and I think that since then the devs implemented a PvE-only part of that area. And most of the problems people have with the game stem from the end-game content, which I haven’t touched yet.

    • Pika@sh.itjust.works
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      20 hours ago

      Yea, that was what I had found during research, end game stuff locked behind a PvP gameplay with a small section that can technically be done in PvE but has a long cooldown and requires going into PvP areas to get to.

      • ssillyssadass@lemmy.worldOP
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        20 hours ago

        Right. But as I mentioned you can put 100 hours into the game without fighting another player. And all the end-game stuff is for is the final tier of gear, which mostly change stats and resource gathering rates.

        • Pika@sh.itjust.works
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          20 hours ago

          Yea, but I’m still not interested in spending money on a game without PvE modes. If it requires me to enter a PvP area, I’m not interested regardless of the amount of time I can spend in PvE only areas.

          Honestly, I liked how runescape did PvP areas, you didn’t have to enter them, you could obtain the material via other means like the grand exchange. This is a good way of doing a PvPvE without hindering your PvE audience. How dune did it was more of a slap to the face, since its a small area thats shared with everyone that wants PvE and PvP, requires entering PvP areas to get to and has a limited resource so on congested servers it’s a big nuisance. it felt like more of a “this can say we tried” than an actual implementation.

          • ssillyssadass@lemmy.worldOP
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            20 hours ago

            Well, Dune does have a player-run auction house. I haven’t checked myself, but I don’t doubt that you could get end-game mats on there.

            • Pika@sh.itjust.works
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              20 hours ago

              That does sound promising and does raise it a little on my list. It’s defo better than nothing.