I’ll give my example and I think I’m going to get a lot of hate for it. I DESPISE Dark Souls 3. It is such a mediocre game when it comes to the actual gameplay. There is like zero build diversity, the combat isn’t indepth and, while the other souls games have at least decent RPG mechanics and exploration can make things easier, DS3 just demands you rolly polly your way to victory. There is no weight to like anything, you feel so floaty and light, and you fold like a peice of paper when you get hit. And so many attacks don’t care about your positioning, and instead only if you mashed the dodge button at the correct time, something Elden Ring kind of does too, but it adds a jump button to retain some offense and I find that I’m able to out position bosses and enemies more often in it without actually dodging.

Dark Souls 3 is such a mindnumbingly boring game for me, I feel zero excitement playing it.

Love DS1, DS2, Bloodborne and Elden Ring though, great games all around.

And the music for DS3 is amazing and I do love the Pontiff Sullivan fight.

    • ErisShrugged@beehaw.org
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      16 hours ago

      Okay, I was around when it was new and I thought it wasn’t great at the time. Incoherent story, game mechanics that often don’t do anything, it’s good at looking cool and not much else. It came out around the same time as Planescape: Torment, and I sure wish that had been the game that had an influence on the next decade of games instead.

      That said, my opinion has evolved since then - FF7 is a hugely important game in the history of RPGs because the cinematic style of presentation it offered absolutely did blow everything else out of the water. I get it, it genuinely was important, it just didn’t really cater to the elements I personally care about.