• faythofdragons@slrpnk.net
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    1 day ago

    I think “the sun” variation where you take Rogue with you is the best ending. It’s still sad, but you do get to realize your dreams and do crazy awesome merc shit in the Path of Glory epilogue.

    • teft@piefed.social
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      1 day ago

      For me the best and canonical ending is the secret ending and letting Johnny take the body. Mostly because I tend to play a solo tank build and that building is a joke even on very hard. Also because johnny is V’s bro by the end so i give him the body. Makes no sense to just waste some preem 'ganic material like that by letting V just die.

    • Coelacanth@feddit.nu
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      1 day ago

      For me that was the first ending I got, Rogue’s path followed by the Sun. I felt like absolute shit afterwards personally. I took Johnny’s offer because I was appealed by the idea of redemption, but instead he dragged Rogue down with him one last time. And then in Path Of Glory V had learned nothing, discarded all the character growth and ignored every lesson to instead let Night City consume her like it does everyone else that fails to realize it’s a festering swamp you must leave behind at all costs. That’s why the two endings that have a positive undertone - The Star and Temperance - involve the main character leaving Night City behind.

      • faythofdragons@slrpnk.net
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        1 day ago

        Yeah, they’ve all got serious drawbacks at best. The most terrible ending is the Phantom Liberty one where you take Reed’s help, imo. You literally squeak out with nothing more than your life, and you’re a shell of your former self.

        I think Temperance was the first ending I got, but I’ve played it so many times it’s hard to remember now, haha.

        • VindictiveJudge@lemmy.world
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          22 hours ago

          The Tower is bad, but The Devil may be worse. Once you know what Yorinobu is up to, the one ending where he’s stopped before he can pull it off is pretty bad.