My advice would be to "simplify* . You need to find a sweet spot where your art looks consistent and is not very hard for you to make, but you are happy with the result. For your characters, figure out their base look, make them recognizable with minimum detail.
Other thing I notice is the 2 character portrait
panel, that’s an actual painting in the background! Let the painting be it’s own thing! It’s so rendered compared to the characters it looks a bit out of place, and probably took a long time to make.
You need to figure out the scope of your comic, what’s important, and put your focus on that. For example, in many cases authors can get away with doing stick figures if the message they want to convey is solid.
So experiment until you find a workflow that suits you. :)
Also, If you haven’t read it, you should check out this book, helped me a lot when I got the “I should write a comic” bug XD.
My advice would be to "simplify* . You need to find a sweet spot where your art looks consistent and is not very hard for you to make, but you are happy with the result. For your characters, figure out their base look, make them recognizable with minimum detail.
Other thing I notice is the 2 character portrait panel, that’s an actual painting in the background! Let the painting be it’s own thing! It’s so rendered compared to the characters it looks a bit out of place, and probably took a long time to make.
You need to figure out the scope of your comic, what’s important, and put your focus on that. For example, in many cases authors can get away with doing stick figures if the message they want to convey is solid.
So experiment until you find a workflow that suits you. :)
Also, If you haven’t read it, you should check out this book, helped me a lot when I got the “I should write a comic” bug XD.
https://archive.org/details/UnderstandingComicsTheInvisibleArtByScottMcCloud
Hope this helps.
well in the day I kinda got lazy to make the background