alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 19 hours agoI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comexternal-linkmessage-square37fedilinkarrow-up1123arrow-down10
arrow-up1123arrow-down1external-linkI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 19 hours agomessage-square37fedilink
minus-squarescintilla@crust.piefed.sociallinkfedilinkEnglisharrow-up2·8 hours agoI’m becoming more and more convinced it is the engine honestly. It is probably harder to optimize and devs not having enough time to do so if I had to guess.
I’m becoming more and more convinced it is the engine honestly. It is probably harder to optimize and devs not having enough time to do so if I had to guess.