alyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 21 hours agoI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comexternal-linkmessage-square38fedilinkarrow-up1128arrow-down10
arrow-up1128arrow-down1external-linkI fixed Borderlands 4's stuttering issue by upping my shader cache size to 100 GB, which feels like something I shouldn't have to do in a well-optimised gamewww.pcgamer.comalyaza [they/she]@beehaw.orgM to Gaming@beehaw.orgEnglish · 21 hours agomessage-square38fedilink
minus-squareOxysis/Oxy@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up2·17 hours agoGame doesn’t look good enough to justify a 20 series card, probably has mandatory raytracing but holy fuck that’s bad
Game doesn’t look good enough to justify a 20 series card, probably has mandatory raytracing but holy fuck that’s bad