• pjwestin@lemmy.world
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    17 days ago

    Yes but the flip side was not being able to easily find information you didn’t have. Sure, ctrl+f made it easy to look up heart pieces, but I remember getting stuck in the forest temple and having to read through every step twice to figure out where I was supposed to go (if I remember right in think there was an eyeball switch I didn’t see).

      • pjwestin@lemmy.world
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        17 days ago

        Well, I think this comes down to personal preference and what kind if game you’re playing. It’s easier for me to scan a video to the point I’m stuck on and watch for 5 to 10 minutes until I see what I’m doing wrong than it is to read while I play until I find the passage that has the information I need. But I’m sure lots of people find it easier to pull the answers out of text than search through a video.

        • lightnsfw@reddthat.com
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          16 days ago

          Yeah it’s the 5-10 minutes part that bothers me. I can read way faster than that. But to each their own. I can still typically find written guides for things, they just pale in comparison to the ones from the old gamefaqs days.

          • pjwestin@lemmy.world
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            16 days ago

            For me it’s less the reading and more the multitasking, especially in 3 dimensional spaces. I had one of those magazine sized guides for Myst, and as a point-and-click, it was simple enough to navigate. But reading along with a guide, putting it down, playing, looking again, only to realize I got turned around and went to the left instead of right 3 steps ago is what got confusing. (Having a desktop in another room that i had to get up and walk over to probably didn’t help either.) You’re right though, modern guides pale in comparison to the level of detail in those old guides.