Hey Dungeoneers, I’m still releasing patches for v3.2, and as a rare surprise, this one’s big enough to get a little blog post!

In this blog post I’m going to go over what I’ve been doing in v3.2’s patches, and what’s coming in v3.2.4 in particular!

Read the Full Post Here

  • Drakokam665@lemmy.world
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    2 months ago

    It’s similar on my phone (Motorola moto g42) in the way that fullscreen off affects only the bottom part of the display. No issues with cutouts though. (only that I have shattered the most upper part of my display, and I am unable to decipher my HP with the current fullscreen on or off. But that’s on me I guess 😆)

    • 00-Evan@lemmy.worldOPM
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      2 months ago

      As your device has a hole punch cutout, could you explain to me how it’s blocking your HP bar? This is a genuine question, I am trying to gather info about usability issues with the new UI. The HP bar might be getting partly obscured, but no part of the bar should be fully hidden (at least some of it should be above the cutout), and there is also the HP text to the left.

      • Drakokam665@lemmy.world
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        2 months ago

        As I was saying, the part with the HP obscured is a me problem - with shattered glass at the top of my screen. My point was that it would be nice to add the black rectangle on top, when the fullscreen is turned off.

        • 00-Evan@lemmy.worldOPM
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          2 months ago

          I’ve actually just released a new version of v2.3.4 to beta that tries to more intelligently handle cutouts when it comes to the HP bar. I’m afraid there’s not much I can do about your display being physically cracked, but cutouts should no longer block parts of the HP bar.