If only necromancy were real. They could summon and battle Gygax in court.

I don’t know what went wrong that such a patent was granted. I absolutely loathe IP people.

    • MrGabr@ttrpg.network
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      6 hours ago

      Indeed. The sources I’ve read seem to lay blame with games not usually patenting mechanics (which apparently is all patent officers look at for prior art, not other games), meaning it needs active challenging to be thrown out.

      PocketPair is based in Japan, which is where the previous, more directly problematic patents have been filed mid-litigation. While there is clearly prior art for the US patent, it isn’t quite as comically broad as the Japan ones, and since Japan doesn’t seem to care about prior art, those remain the most concerning to me.